Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\UnityEngine.dll (this message is harmless)
Loading Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.173 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: Q:\Programming\Unity\WBD\Game\WBD_WinX64\WBD_Data\Managed\System.dll (this message is harmless)
Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Look rotation viewing vector is zero
 
(Filename:  Line: 71)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 30.471537 ms

Unloading 357 unused Assets to reduce memory usage. Loaded Objects now: 835.
Total: 1.931707 ms (FindLiveObjects: 0.236919 ms CreateObjectMapping: 0.104347 ms MarkObjects: 1.332565 ms  DeleteObjects: 0.255308 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 6.483642 ms

Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 835.
Total: 1.833347 ms (FindLiveObjects: 0.191160 ms CreateObjectMapping: 0.080398 ms MarkObjects: 1.389871 ms  DeleteObjects: 0.170205 ms)

!!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

