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Project "The Labyrinth": Vertical Slice of Gameplay

Student: Slobodchikov Artem

Supervisor: Oxana A. Timofeyeva

Faculty: Faculty of Creative Industries

Educational Programme: Transmedia Production in Digital Industries (Master)

Final Grade: 10

Year of Graduation: 2019

This work includes the conceptual basis and all mechanics of board game with elements of augmented reality under the working title "The Labyrinth". It also includes analysis of relevant theoretical and practical works of researchers that confirm feasibility of such board game. Also the term "vertical slice of gameplay" and it's place of game development structure is described, along with the structure of the vertical slice of "The Labyrinth" itself, the results of playtests and further plans of development team.

Full text (added May 14, 2019)

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