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Game Design: FInder Jesus Christ, Hoba

Student: Estermalka Burshteyn

Supervisor:

Faculty: Faculty of Creative Industries

Educational Programme: Design (Master)

Final Grade: 8

Year of Graduation: 2024

This research paper cited the non-obvious reasons that precede problems in game design. We delved into the depths of the creative thinking of game developers, revealing how their decisions build bridges between the dreams and reality of the game world, guiding it either to the crown of popularity or the shadows of decline. And finally, applying the conclusions based on the analysis, delving into the problems of one of the projects I'm currently working on.

Full text (added May 5, 2024)

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