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Game Cinematic «Laboratory»

Student: Efanova Kristina

Supervisor:

Faculty: Faculty of Creative Industries

Educational Programme: Communication and Digital Design (Master)

Final Grade: 7

Year of Graduation: 2024

The aim of the final qualification work is to develop a game cinematic that reveals the story without character participation and conveys the atmosphere of two different settings: post-apocalyptic and dark fantasy. To achieve the goal, the following tasks were set: 1. To outline the concept of the project; 2. Formulate the project's pipeline; 3. Build the location in the game engine Unreal Engine 5; 4. Carry out all stages of post-production and create the final video. The result of the research part of the work is a visual study “Technologies of creating three-dimensional plants in video games”, the result of the practical part is a video clip in the format of a game cinematic.

Full text (added May 11, 2024)

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