• A
  • A
  • A
  • ABC
  • ABC
  • ABC
  • А
  • А
  • А
  • А
  • А
Regular version of the site

THE HEAD Animation Short

Student: Andreeva Kseniya

Supervisor: Alexey Kukharonok

Faculty: Faculty of Creative Industries

Educational Programme: Design (Bachelor)

Year of Graduation: 2024

Cinematography and animation conceptualize and develop aesthetic solutions well-known from ancient and modern art forms, providing creative reflection associated with an exaggerated scale. The research proceeds from the fact that video games, being the newest of the new art forms, due to their interactivity are able to convey new semantic shades through interaction with the virtual world and gaming experience. Thus, the purpose of this work is to identify classical and avant—garde motifs characteristic of the representation of gigantism in screen media, and based on their comparison to identify fundamentally new ways of perceiving gigantism, which the video game format makes possible.

Student Theses at HSE must be completed in accordance with the University Rules and regulations specified by each educational programme.

Summaries of all theses must be published and made freely available on the HSE website.

The full text of a thesis can be published in open access on the HSE website only if the authoring student (copyright holder) agrees, or, if the thesis was written by a team of students, if all the co-authors (copyright holders) agree. After a thesis is published on the HSE website, it obtains the status of an online publication.

Student theses are objects of copyright and their use is subject to limitations in accordance with the Russian Federation’s law on intellectual property.

In the event that a thesis is quoted or otherwise used, reference to the author’s name and the source of quotation is required.

Search all student theses