• A
  • A
  • A
  • ABC
  • ABC
  • ABC
  • А
  • А
  • А
  • А
  • А
Regular version of the site

Interactive Environment of Narrative Deconstruction

Student: Krikova Arina

Supervisor:

Faculty: Faculty of Creative Industries

Educational Programme: Design (Bachelor)

Final Grade: 9

Year of Graduation: 2024

visual study “first you influence me, then I influence you” it strips video game narratives down to their component elements and compares them to their cinematic counterparts. what a narrative consists of and which parts of it are crucial when transported from one media to another. In searching for answers to the questions posed, it also provides looking for a starting point for creating one’s own narrative system.

Full text (added May 14, 2024)

Student Theses at HSE must be completed in accordance with the University Rules and regulations specified by each educational programme.

Summaries of all theses must be published and made freely available on the HSE website.

The full text of a thesis can be published in open access on the HSE website only if the authoring student (copyright holder) agrees, or, if the thesis was written by a team of students, if all the co-authors (copyright holders) agree. After a thesis is published on the HSE website, it obtains the status of an online publication.

Student theses are objects of copyright and their use is subject to limitations in accordance with the Russian Federation’s law on intellectual property.

In the event that a thesis is quoted or otherwise used, reference to the author’s name and the source of quotation is required.

Search all student theses