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Story Video Mirage

Student: Dolgaya Valeriya

Supervisor: Alexey Kukharonok

Faculty: Faculty of Creative Industries

Educational Programme: Design (Bachelor)

Year of Graduation: 2024

The purpose of this work is to analyze the impact of artificial intelligence on the gaming industry and answer the question that concerns artists: how does the rapid development of AI affect the work of designers in game development? The genre of casual games, their history of creation and design analysis were chosen for the study. The practical approach, in addition to detailed analysis of the visual content of casual video games, involved creating a starter kit for an existing and a fictional mobile casual game using neural networks. This approach led to the conclusion that it was possible to design a casual game using neural networks, but the process would still require human intervention.

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