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PocketStreamer: 3D-scene for Displaying a Virtual Character

Student: Kulyakhtina Alyona

Supervisor: Dmitry Alexandrov

Faculty: Faculty of Computer Science

Educational Programme: Software Engineering (Bachelor)

Year of Graduation: 2024

This work is devoted to the creation of the virtual space of the PocketComposer application, which is part of the development of PocketStreamer. Nowadays, online conferences have become an integral part of everyone's life. This became especially noticeable during the pandemic, when most industries were forced to use virtual communication platforms. The PocketStreamer online conference app offers a new level of communication by allowing users to select virtual avatars and interact with each other in a virtual 3D world. This application includes 3 main parts: a mobile application for reading facial expressions and body movements, a server part, as well as a computer application for displaying 3D scenes and characters. This paper reflects my participation in this project, which includes the development of the final link of the program - the PocketComposer computer application. The program is designed to display the repeating movements of the user's avatar, virtual space, as well as materials on the screen for presentations. As part of this application, a 3D stage with various locations (halls) for conferences has been created, avatar models have been developed, and special effects have been integrated for more interactive communication between the audience and the presenter. The program is written on the Unity engine using C# scripts. The work contains 50 pages, 3 chapters, 33 drawings, 18 sources, 4 appendices.

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