In competitions, esports players, like other athletes, face stress and perform worse due to the pressure of responsibility. The situation worsens when the outcome of the game is decided in overtime. However, during online tournaments, performance drops less significantly than in matches with spectators — the difference can reach up to 30%. This was revealed by a study conducted by a team of authors from IDLAB, the Moscow campus of the HSE, and the European University Viadrina. The article was published in the prestigious Journal of Economic Behavior & Organization.