Бакалавриат
2022/2023
Экосистемы интернета вещей
Лучший по критерию «Полезность курса для расширения кругозора и разностороннего развития»
Лучший по критерию «Новизна полученных знаний»
Статус:
Курс по выбору (Программная инженерия)
Направление:
09.03.04. Программная инженерия
Кто читает:
Департамент программной инженерии
Где читается:
Факультет компьютерных наук
Когда читается:
3-й курс, 1, 2 модуль
Формат изучения:
без онлайн-курса
Охват аудитории:
для своего кампуса
Преподаватели:
Макаров Сергей Львович
Язык:
английский
Кредиты:
5
Контактные часы:
60
Course Syllabus
Abstract
The course introduces Internet of Things field of computer science and hardware implementation including terminology, basic concepts, various areas of its application and different approaches to building its software and using its hardware with different kinds of system on modules. Lecture topics include physics on electrical schemes and networking, different kinds of the things themselves, various fields of the things implementation, software needed to code the things behaviour and store the data including Internet of Things operating systems. During the practice classes students have a lot of assignments based on two hardware platforms: Arduino Uno and Raspberry Pi 3/4 with Arduino IDE and Android Studio for Android Things OS (or other Unix/Linux-based OS like Raspbian with its software) respectively. Then students are given another assignment which replaces the course exam. The assignment is a hardware-software project based on a simple network of the things and has a certain purpose (smart home, smart weather station, smart plant, smart lock etc.). The assignment is divided into two parts: the first part is hardware (with systems on module mentioned and various sensors, controls, LEDs etc.) and the second part is software (preferably mobile application) controlling the hardware. This course is practice oriented - more attention is given to practice, not lectures.
Learning Objectives
- The discipline goal is to make students aware of the Internet of Things field and its hardware and software implementation including developing a mobile application controlling the hardware part.
Expected Learning Outcomes
- getting skills in mobile application developing to control the hardware
- getting to know the Internet of Things field including terms, basic concepts and implementations
- learning to work with hardware (system on modules and various wires and sensors)
- studying coding and programming the hardware
- studying IoT operating systems (Android Things) and IDEs (Android Studio, Arduino IDE)
Course Contents
- Introduction to Internet of Things. IoT implementations. Sensors, resistors, breadboard, modules, displays and other usual components of an IoT kit.
- Arduino Uno. Connections, ports, modules, etc.
- Practice with Arduino Uno. Arduino IDE.
- Raspberry Pi 3. Connections, ports, modules, etc.
- Practice with Raspberry Pi 3. Android Studio. Android Things OS, console.
- Building IoT project.
Assessment Elements
- Homework assignment
- Arduino Uno Practice 1-2323 laboratory works with Arduino Uno. Each work is evaluated independently using the 10 grade scale.
- Raspberry Pi Practice 1
- Raspberry Pi Practice 2
- Raspberry Pi Practice 3
- Raspberry Pi Practice 4
- Raspberry Pi Practice 5
- Raspberry Pi Practice 6
- Raspberry Pi Practice 7
- Raspberry Pi Practice 8
Interim Assessment
- 2022/2023 2nd module0.065 * Raspberry Pi Practice 7 + 0.065 * Raspberry Pi Practice 4 + 0.065 * Raspberry Pi Practice 5 + 0.065 * Raspberry Pi Practice 3 + 0.28 * Arduino Uno Practice 1-23 + 0.065 * Raspberry Pi Practice 6 + 0.065 * Raspberry Pi Practice 2 + 0.065 * Raspberry Pi Practice 1 + 0.2 * Homework assignment + 0.065 * Raspberry Pi Practice 8
Bibliography
Recommended Core Bibliography
- AZZOLA, F. (2017). Android Things Projects : Efficiently Build IoT Projects with Android Things. [Place of publication not identified]: Packt Publishing. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1547024
Recommended Additional Bibliography
- Blackwell, N. (2014). Internet of Things : 60 Most Asked Questions on Internet of Things: What You Need to Know. [S.l.]: Emereo Publishing. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=686350
- Burd, B. A. (2015). Android Application Development All-in-One For Dummies (Vol. 2nd edition). Hoboken, NJ: For Dummies. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1025221
- Cirani, S., Ferrari, G., Picone, M., & Veltri, L. (2019). Internet of Things : Architectures, Protocols and Standards (Vol. First edition). Hoboken, NJ: Wiley. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1881002
- Hassan, Q. F., Khan, A. ur R., & Madani, S. A. (2018). Internet of Things : Challenges, Advances, and Applications. Boca Raton: Chapman and Hall/CRC. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1663018
- Javed, A. (2016). Building Arduino Projects for the Internet of Things : Experiments with Real-World Applications. [United State]: Apress. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1228798
- Molloy, D. (2016). Exploring Raspberry Pi : Interfacing to the Real World with Embedded Linux. Indianapolis, IN: Wiley. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1250212
- Tsiatsis, V., Karnouskos, S., Holler, J., Boyle, D., & Mulligan, C. (2019). Internet of Things : Technologies and Applications for a New Age of Intelligence (Vol. Second edition). London: Academic Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1649319
- Zoran Gacovski. (2019). Internet of Things. [N.p.]: Arcler Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=2013945