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Regular version of the site
Bachelor 2023/2024

Game Theory

Category 'Best Course for New Knowledge and Skills'
Area of studies: Economics
Where: Faculty of Management
When: 2 year, 3 module
Mode of studies: distance learning
Online hours: 20
Open to: students of one campus
Language: English
ECTS credits: 4
Contact hours: 40

Course Syllabus

Abstract

In this course, students will become familiar with the basic concepts of game theory. The course will cover the main types of games and their solution concepts as applied to economic problems. The course is conducted in a blended format. Students listen to lectures at SmartLMS platform (https://edu.hse.ru/course/view.php?id=133375), and then work on problems related to the topics covered in the classroom.
Learning Objectives

Learning Objectives

  • The objective of the course is to provide students with knowledge of basic terms in game theory. Students will learn different game types and different concept of their solutions, will understand the difference between found solutions. This competence will be trained through several exercises on seminars. Moreover, student will learn how to “find a game” in real life or in science problems and make decisions based on game solutions
Expected Learning Outcomes

Expected Learning Outcomes

  • Know the basic concepts of game theory
  • Be able to identify types of games
  • Capable of finding a solution of a game
  • Can interpret the obtained game solution
Course Contents

Course Contents

  • Game definition and dominance
  • Nash equilibrium in pure and in mixed strategies
  • Dynamic games
Assessment Elements

Assessment Elements

  • non-blocking Exam
  • non-blocking Microtests
    A small test at the begining of the class. There will 5-8 microtests
  • non-blocking Active work at class
    The grade for active participation in class includes solving problems at the board, completing additional tasks, answering questions, and more.
  • non-blocking Individual hometask
Interim Assessment

Interim Assessment

  • 2023/2024 3rd module
    0.2 * Active work at class + 0.4 * Exam + 0.2 * Individual hometask + 0.2 * Microtests
Bibliography

Bibliography

Recommended Core Bibliography

  • Prisner, E. (2014). Game Theory : Through Examples. [Washington, District of Columbia]: Mathematical Association of America. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=800654
  • Webster, T. J. (2014). Analyzing Strategic Behavior in Business and Economics : A Game Theory Primer. Lanham, MD: Lexington Books. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=748851

Recommended Additional Bibliography

  • Gibbons, R. (1992). Game Theory for Applied Economists. Princeton: Princeton University Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=390677
  • Tamer Başar, Georges Zaccour. Handbook of Dynamic Game Theory, 2018, Springer
  • Young, P., & Zamir, S. (2014). Handbook of Game Theory. Amsterdam: North Holland. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=549834

Authors

  • Борисова Елена Феликсовна
  • Shenkman Evgeniia Andreevna